Final Fantasy 4 is a big deal. Not just because it was the series’ first Super Famicom-slash-Super Nintendo installment. Not for the debut of the Active Time Battle system, something Square Enix still uses now. And not even because it made fewer overt Star Wars references than usual. (There’s still plenty of Star Wars, though.) It’s special for how it combines character personalities and abilities with the broader story, something most RPGs and other Final Fantasies rarely do.