Years ago, Bethesda famously marketed The Elder Scrolls 5: Skyrim with an enticing call to adventure: “If you see that mountain, you can go to it.” But Halo did it first. In early Halo games, it was a rite of passage to try to escape the confines of its linear levels, exploring the mountains and buildings that bordered the pathways you were meant to stick to. So the fact that you seemingly can’t replicate this trick in the new Halo: Campaign Evolvedremake has upset some long-time fans.